New Structure Assault Mechanics
Wednesday, April 27, 2016
Even the mightiest of player structures in the highest of High Security space will still be vulnerable to attack at some point. Here is a quick overview of what both sides can expect.
Damage Mitigation - "The biggest blob wins" may be realistic but it's not very fun. Incoming damage will be mitigated at certain thresholds based on Citadel size and role.
Assault Duration - Structure assaults are expected to take around 30 minutes to complete, no matter where the structure is deployed. This gives a large enough window to make it engaging and a small enough window to make it inviting to those who enjoy shorter gaming sessions.
The Capital Connection - Bringing HP damage back into structures is not a coincidence. We want both structures and capitals to have a strong tie with each other.
Visual Cues - Structure lighting, signs, docks and other effects will give visual cues as to the state of the structure.
Full details on the system are coming soon. Watch the Dev Blog page for more info.