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Carnyx
Jun 2nd

Nullsec and Sovereignty Changes Tuesday, June 2, 2015

The evolution of sovereignty brings new modules and new gameplay to the theatre of war. In this release, three components take center stage: the Entosis Link module, Asset Vulnerability Window, and the Occupancy Defense Modifier.

Whether you're carving out a tiny corner of a star system for your group or hellbent on constellation-wide domination, the Summer 2015 Nullsec and Sov Status Report has got you covered with:

  • Entosis Link Module details
  • Defense Multiplier charts
  • Links to major feedback threads
  • An early look at the new UI
  • Nullsec Ore content tables

Read the dev blog

Entosis Link Modules Tuesday, June 2, 2015

The Entosis Link module sits at the core of the new Sovereignty system. It is a targeted high-slot module that can be activated on the following structures to influence the balance of control:

  • Territorial Claim Units
  • Infrastructure Hubs
  • Stations
  • Station Services

Activating the Entosis Link on a structure you own will enable or protect it, while activating an Entosis Link on a structure you do not own will disable, reinforce, or capture it.

Read more

Asset Vulnerability Window Tuesday, June 2, 2015

Having your assets attacked and raided while you are asleep is never fun. Under the new system, alliances can set vulnerability windows to increase their opportunity to defend their assets. This also means attackers looking for a fight have a better chance of getting some good PVP rather than just shooting at structures. By default, each new structure is set to the alliance's chosen vulnerability window, however the alliance can later change that on a per structure basis.

Read more

Cruiser Burner Missions: Angel Cartel Tuesday, June 2, 2015

When the stakes rise among the pirate factions, it's a guarantee the Angel Cartel is somewhere nearby. The latest burner missions pit you against the infamous crime syndicate in cruiser-level challenges that truly put your skills to the test.

Ship SKINs: Marauders Tuesday, June 2, 2015

Marauder pilots will find several new appearance options in the New Eden Store.

  • Gallente Kronos - Police SKIN
  • Amarr Paladin - Blood Raider SKIN
  • Minmamtar Vargur - Thukker Tribe SKIN
  • Caldari Golem - Kaaliakiota SKIN

Physically Based Rendering (PBR) Updates Tuesday, June 2, 2015

Using Schlick’s approximation for the Fresnel factor, a distribution model from Trowbridge and Reitz (GGX), and a Schlick-Smith-based visibility function, we've created a realistic look for our non-organic objects that far surpasses what the Phong Reflection Model would have been able to deliver. For those who don't speak geek (yet): We've made ships, turrets, capital wrecks, and drones look even more detailed and amazing than ever before.

Details in the dev blog

Rebalance Modules Tuesday, June 2, 2015

We've consolidated the named modules and improved the faction variants to provide you with a wider range of viable options in each of these three categories of modules

  • Propulsion modules
  • Shield extenders
  • Armor plates

Caldari Jackdaw T3 Tactical Destroyer Tuesday, June 2, 2015

The Caldari join the Tactical Destroyer club with the new Jackdaw. Unleash a barrage of rockets and light missiles at extreme ranges in Sharpshooter mode. Fly circles around your opponents in Propulsion mode. Reinforce your powerful shields with Defensive mode.

Join the discussion

New Overview Icons Tuesday, June 2, 2015

New Brackets and Overview Indicators are more intuitive and uniform, allowing players to assess their surroundings quicker and easier.

  • More intuitive - Ship groups can be identified in combat, improving target calling and shortening decision making. Stations with different core purposes will have unique icons to identify their primary purpose.
  • Uniform - The overview, starmap, market and ISIS all share the same set of icons, making it easier for you to quickly recognize the information or items you are looking for, no matter where you are in the client.

Alliance Logos Published Tuesday, June 2, 2015

Represent! The first round of logos approved under the new system are live on Tranquility. Alliances active for over six months can once again create and submit their own custom logos. Requirements, specs and the easy steps for submission can be found in the devblog.

Read the dev blog

Drifter Sites and the Hives Within Tuesday, June 2, 2015

Capsuleer expeditions into Drifter-inhabited systems have uncovered large Drifter populations. Several fleets have pressed beyond the initial waves of Drifters and have found massive hives hidden deep within the systems. Pilots are also reporting the discovery of Elements, which seem to be unique to these hives.