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#Sovereignty

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Winter 2017 / 2018

Upwell Structures 2.0 Wednesday, January 31, 2018

Early 2018 will see significant changes to the operation of Upwell structures with the aim of making sizable quality of life improvements.

With these changes, capsuleers across the cluster will benefit from more balanced reinforcement timers, improvements to structure takedown and combat mechanics, as well as more evenly scaled reinforcement and destruction mechanics depending on the area of space a structure is deployed in.

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Arms Race Release
Dec 5th
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EVE Online: Lifeblood
Oct 24th

EVE Online: Lifeblood Tuesday, October 24, 2017

As new technologies for resource acquisition emerge in the form of Upwell Refineries, new moon mining capabilities and refined reaction processes, pirate factions have set their sights on taking a slice of the dwindling resources that remain in New Eden.

With more tools for resource gathering at the hands of capsuleers than ever before, the competition for raw materials and supremacy over space is becoming more heated than ever as the cluster is pushed closer toward the brink of all out conflict.

Caiman Tuesday, October 24, 2017

A vessel designed for one purpose – to savage anything hostile it encounters – the Caiman packs a vicious punch from its primary weapons systems while still being able to launch light fighters to provide additional firepower.

Komodo Tuesday, October 24, 2017

With the release of Guristas Shipyards, a true dragon is released. A vessel like no other, the Komodo benefits from a huge array of bonuses that allow it to affirm its position as one of the most formidable supercapital class vessels in New Eden.

Loggerhead Tuesday, October 24, 2017

A true support behemoth, the Loggerhead has the staying power to dominate the battlefield, combined with remote repair abilities to ensure that those flying alongside it can remain in the fight for as long as possible.

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August Release
Aug 16th

Structure Combat Iterations Wednesday, August 16, 2017

This release will bring the next installment of structure quality of life improvements, as well as the first adjustments to the structure combat system.

Suggestions from the community and the CSM have shaped these initial improvements, which include improved UI/UX feedback during structure deployment, refined access for refueling structures without the need for additional roles, and balance adjustments to selected structure weaponry to give more varied and unpredictable options when sieging and defending.

The moon scanning UI will also be improved with this release in preparation for the release of Refineries, and the upcoming changes to moon mining.

Details in the dev blog

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Alliance Tournament XV
Jul 29th

The Tournament Returns! Saturday, July 29, 2017

Once again, the time has come for alliances across the cluster to lock horns in the largest and most destructive four weekends of the year, as the Alliance Tournament returns in its fifteenth incarnation.

The Independent Gaming Commission is offering substantial Serpentis themed prize vessels and SKINs to the victors this year, as the most anticipated Alliance Brawl of the calendar returns.

Alliance Tournament XV will take place over the following weekends:

  • 29-30 July – Broadcast by EVE NT
  • 5-6 August – Broadcast by EVE NT
  • 12-13 August – Broadcast by CCP
  • 19-20 August – Broadcast by CCP

Read more

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119.5
May 9th

Alliance Logos On Citadels Tuesday, May 9, 2017

The time has come for capsuleers to make even more of a mark on the universe, marking their claim on their space and structures for all to see.

Alliance logos and character portraits are coming to citadels, which will allow you, the elite pilots of New Eden to fly your colors on the largest structures ever assembled in the history of New Eden.

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119.3
Mar 14th
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118.7
Aug 9th

Contracts In Citadels Tuesday, August 9, 2016

The Contracts system in New Eden allows players to set up business dealings with other players to Exchange goods, Auction items and have their belongings couriered across the universe. With this release, we'll be adding this functionality to Citadels, making these fortresses in the sky the best locations for logistics, trade, staging, training and congregation in New Eden.

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118.6
Jun 28th

Citadel Expansion Iterations - Part Two Tuesday, June 28, 2016

After a successful first round of iterations during the 118.5 release, this release brings further functionality to citadels across New Eden, including redeeming, direct trade and character customization in citadels, as well as the ability to set a citadel as an autopilot waypoint. Further iterations are also coming with the 118.6 release, so please be sure to review the patch notes for more information.

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118.5
May 31st

Citadel Expansion Iterations - Part One Tuesday, May 31, 2016

With Citadels now in wide use across New Eden and more being deployed every day, it’s time for the first round of fixes and improvements. This release will set the stage for further iterations on Citadels as we move forward toward the summer, and the introduction of Industrial Arrays and Drilling Platforms in the second half of the year.

Please see the 118.5 patch notes for more information.

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EVE Online: Citadel
Apr 27th

Astrahus Wednesday, April 27, 2016

Introducing the Astrahus class Citadel, a medium sized staging platform that satisfies all the corporate needs of a small sized organization. With modular services and fitting, cloning and reprocessing facilities and the ability to build this class within Empire, Nullsec and Wormhole space, the Astrahus can be utilized for a multitude of roles, from a corporate headquarters for a small organization, to a forward staging point for a large alliance or coalition.

Fortizar Wednesday, April 27, 2016

The larger brother of the Astrahus, the Fortizar class Citadel provides even more functionality, and is designed to serve the needs of a medium to large organization. Providing capital ship docking, service access controls, and protection for nearby friendless, the Fortizar is the next step up from the Astrahus class, and is designed to offer a solid base of operations for most organizations in New Eden as a capital fleet staging point and corporate headquarters.

Keepstar Wednesday, April 27, 2016

The largest of the Citadel designs, the Keepstar offers unrivalled versatility. Standing a colossal 160 kilometers tall, this class of Citadel provides a solid base for an Alliance or Coalition headquarters, with supercapital ship docking and a plethora of fitting options. Including extensive defensive capabilities, as well as localized support for friendlies and the ability to host capsuleers driven markets, the Keepstar class citadel is the largest and most versatile structure on offer from the Upwell Consortium.

Palatine Keepstar Wednesday, April 27, 2016

The most heavily armored and sought after Citadel of them all, the Palatine Keepstar is the jewel in the crown of any major power in New Eden. The main draw to this structure is that it is unique, with its own SKIN, and only one may exist in the universe at any given time. On destruction, a permanent monument bearing the name of the corporation that had created the Upwell Palatine Citadel will be placed in its previous location.

This will only be true for the first one of these structures ever created.

Improved Station Hangar Visuals Wednesday, April 27, 2016

Station maintenance managers have been busy across New Eden, cleaning and renovating hangars. All four racial station hangars have been given a significant visual overhaul, with new V5 shaders and our latest physically based rendering techniques.

Structure Fitting Wednesday, April 27, 2016

With the arrival of Citadels, structures just got a whole lot more interactive and customizable to fill a multitude of roles for player organizations in EVE. With fitting options just the same as any ship in New Eden, following the same base mechanics of high, mid, low and rig slots, players can now adapt and specialize their structures and tailor them into specific roles, just as they do with the ships they fly.

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World War Bee: The Battle of M-OEE8
Mar 28th

Coalition Influence Map Monday, March 28, 2016

This map shows the status of Coalition influence across the whole cluster of New Eden before the attack launched by the Moneybadger Coalition against Imperium territory, which is diplayed in yellow at the northern end of the map.

The conflict centered around the constellation of 1P-VL2 in Tribute, with the two largest engagements occurring in the systems of M-OEE8 and J-GAMP.

The total number of pilots involved in this contact topped out at an astonishing 5,806, making it the second largest battle in the history of EVE Online, second only to the epic clash in B-R5RB.

Map courtesy of Verite Rendition Influence Maps & Chuggi

More info on Verite Maps

Enormous Subcapital Fleets Monday, March 28, 2016

The battle of M-OEE8 saw an unprecedented deployment of force against The Imperium, with almost fifty alliances forming a loose coalition to combine their forces in one of the largest attacks on an area of sovereign space in the history of New Eden. This coalition remains intact as its leadership plans its next strike.

Image courtesy of Lord Maldoror, Rooks & Kings

The Scope – Circle Of Two severs ties with Imperium after Tribute Defeat Monday, March 28, 2016

Alton Haveri reports on the nullsec situation in the north, after a pivotal battle in the 1P-VL2 constellation of Tribute which saw the Imperium’s defenses fall to the newly formed Moneybadger Coalition.

Tensions continue to run high as Circle-Of-Two recently announced their departure from the coalition of alliances that makes up the Imperium, taking with them more than three thousand pilots from The Imperium’s already outnumbered military forces.

What Is World War Bee? Monday, March 28, 2016

This player created video by Hendrick Tallardar of The Moneybadger Coalition gives more information on the history leading up to the Battle of M-OEE8, and how the hostilities between the two opposing coalitions came to be.

Given that this video is produced by a member of The Moneybadger Coalition, some may consider it biased more toward their views.

The Scope - Hostilities escalate in northern regions Monday, March 28, 2016

Alton Haveri reports on the escalating conflict in the northern regions of New Eden as the Moneybadger Coalition continues to push north, setting their sights on the Imperium home system of VFK-IV.

With Imperium leadership about to make their regular “State of the Goonion” address, the fate of VFK-IV hangs in the balance after the MBC rolled through the TNT capital system of UMI-KK last night, forcing the system’s Administrative Outpost into Freeport mode.

This video reports on the next stage of World War Bee, which is upcoming after the Battle of M-OEE8.

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Parallax
Nov 3rd

Sovereignty Structure Modifications Tuesday, November 3, 2015

Passive Structure Regeneration Partially contested structures will regenerate toward full owner control if no active links are currently running. This change reduces the maintenance required to stave off uncommitted attackers during asymetric engagements.

Self-Destruct Button In the event that an alliance wishes to or needs to relinquish control of a territory, a Director of the owning corporation can set a 20-minute self-destruct timer on the controlling structures.

Infrastructure Hub (I-Hub) Toggle Manage your I-Hubs more efficiently and pay only for the upgrades you are using. A toggle has been added, giving you the power to change the online/offline status of an upgrade without having to uninstall it.

Scoop to Fleet Hangar Another popular request from the playerbase has made its way into this release. Players can now scoop in-space objects to their fleet hangar.

Read the dev blog

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Carnyx
Jun 2nd

Nullsec and Sovereignty Changes Tuesday, June 2, 2015

The evolution of sovereignty brings new modules and new gameplay to the theatre of war. In this release, three components take center stage: the Entosis Link module, Asset Vulnerability Window, and the Occupancy Defense Modifier.

Whether you're carving out a tiny corner of a star system for your group or hellbent on constellation-wide domination, the Summer 2015 Nullsec and Sov Status Report has got you covered with:

  • Entosis Link Module details
  • Defense Multiplier charts
  • Links to major feedback threads
  • An early look at the new UI
  • Nullsec Ore content tables

Read the dev blog

Entosis Link Modules Tuesday, June 2, 2015

The Entosis Link module sits at the core of the new Sovereignty system. It is a targeted high-slot module that can be activated on the following structures to influence the balance of control:

  • Territorial Claim Units
  • Infrastructure Hubs
  • Stations
  • Station Services

Activating the Entosis Link on a structure you own will enable or protect it, while activating an Entosis Link on a structure you do not own will disable, reinforce, or capture it.

Read more

Asset Vulnerability Window Tuesday, June 2, 2015

Having your assets attacked and raided while you are asleep is never fun. Under the new system, alliances can set vulnerability windows to increase their opportunity to defend their assets. This also means attackers looking for a fight have a better chance of getting some good PVP rather than just shooting at structures. By default, each new structure is set to the alliance's chosen vulnerability window, however the alliance can later change that on a per structure basis.

Read more

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Mosaic
Apr 28th

Higher Nullsec Mining Yields Tuesday, April 28, 2015

There's something in the air out there in Nullsec that's causing a change in ore composition and increasing yields from asteroids. It could be capital ship exhaust. Some say it's tears. The universe will never know, but if you're up for the risk, the rewards are there.

Read more

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Rhea
Dec 9th

The End of Clone Upgrades Tuesday, December 9, 2014

Clone upgrade cost and skill point loss when podded (except when losing a Strategic Cruiser) have been removed. New players no longer have that awkward surprise awaiting them the first time they're podded without an updated clone, and veteran players have the high overhead of clone replacement removed from the equation when deciding to get into a scrap or undock for a risky run.

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Phoebe
Nov 4th

New Era For Nullsec Tuesday, November 4, 2014

A revolution in strategic ship movement, improvements for heavy interdictors and structure fortification changes evolve the nature of nullsec warfare. Borders are shifting and conflicts are erupting as the great empires of EVE rush to adapt. It’s time for your corp’s strategists and logistic masterminds to shine, as the new world order will provide new opportunities for those bold enough to seize them.

Read more