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The past, present and future of EVE Online

Dec 9th

Rhea Tuesday, December 9, 2014

The biggest EVE Online release of the year is here, with new ships, new challenges, improved visuals, and more than 100 new systems to explore. Uncover the forces changing the universe into something not just different, but greater than it has ever been. Welcome to a new age of EVE Online.

Fruits of a Galaxy Torn Asunder Tuesday, December 9, 2014

More than 100 new wormhole systems have been revealed in the wake of mysterious events in New Eden. Among the shattered remnants of heavenly bodies and celestial debris are pieces of a curious puzzle. Twenty-five of these wormholes have been identified as small-ship systems, allowing nothing larger than frigates and destroyers to pass through.

A Massive New Star System Tuesday, December 9, 2014

The most curious of the recently discovered wormholes is Thera, a system unlike any other in the EVE universe. It is a shattered wormhole system, but is also home to four fully-equipped stations, each operated byThe Sanctuary. It contains a staggering number of wormholes and measures over 340 AU end-to-end, making it the largest system known to date.

Read the dev blog

Amarr Confessor Tech 3 Tactical Destroyer stats Tuesday, December 9, 2014

The tactical destroyers bring a new twist to the class, introducing the ability to shift between defensive, speed and sniper modes that confer different sets of bonuses. The Amarr Confessor is the first in a series, with Caldari, Gallente, and Minmatar versions on the horizon.

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ORE Bowhead Freighter Tuesday, December 9, 2014

The latest baleen-dubbed behemoth from the ORE shipyards, the Bowhead has a 1,300,000m3 ship maintenance array, making this massive tug perfect for hauling fitted ships in high-sec.

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Reimagined Classics Tuesday, December 9, 2014

Given the chance, the art team loves to make everything look a little better. Here are the fruits of their latest round of labor.

  • Caldari Rook
  • Caldari Falcon
  • Caldari Blackbird
  • Gallente Incursus

Their Private Stash Tuesday, December 9, 2014

Cloaking systems of the sleeper cache sites have begun malfunctioning, divulging the locations of some of lucrative caches in the sleeper inventory. Bring your relic analyzers and your sharpest wits because hacking and archaeology expertise will only get you so far. Sentries, environmental damage and other traps lay in wait for careless explorers.

Polarized Weapon Modules Tuesday, December 9, 2014

Augmented? Modified? Amazingly dangerous? Hidden away among the Sleepers’ treasures are polarized weapon modules, offering some superior stats for those willing to make some sacrifices.

  • +20% Rate of Fire
  • +15% Tracking Speed
  • -20% Range and Falloff
  • All your resistances are set to 0
  • You read that right, and you can read even more in CCP SoniClover’s devblog on Sleeper Cache Sites and Polarized Weapons.

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Fear the Sleeper Tuesday, December 9, 2014

Sleeper scout drones have left the confines of the wormholes and appear to be seeking something among the systems of known space. Far more intelligent than the common drone, these scouts are skilled explorers, and pilots are advised to think twice before approaching.

The End of Clone Upgrades Tuesday, December 9, 2014

Clone upgrade cost and skill point loss when podded (except when losing a Strategic Cruiser) have been removed. New players no longer have that awkward surprise awaiting them the first time they're podded without an updated clone, and veteran players have the high overhead of clone replacement removed from the equation when deciding to get into a scrap or undock for a risky run.

UI of the Future Tuesday, December 9, 2014

Modernization of the functionality, look and feel of EVE Online’s interface. We've designed more recognizable icons, improved panel transparency, and given it a style more fitting of the epic science fiction universe it is a window to.

  • The Name Purge – Old trial accounts that never became subscribers will be assigned generic character names, freeing up countless names for new players
  • Keyboard Ship Controls – WASD? Why not? (Opt-in feature)
  • Kill Report Notifications – More features added to the recently introduced Notification System

And We're Just Getting Started Tuesday, December 9, 2014

Rhea is the largest (and the last) of the Titan Cycle releases, bringing the storyline, gameplay and major facets of your game experience another leap forward.

  • Corporation-to-player invites
  • Updates to the CREST API for third-party developers
  • Hit point info for drones in bays
  • Hacking improvements
  • ...and much, much more.

See the patch notes for the full list of new features, updates and additions in Rhea.

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