Repair Services in High Sec
Tuesday, June 25, 2019
Repair Services will now be available at all high sec stations.
Repair Services will now be available at all high sec stations.
EVE Online: Invasion, the exciting new expansion coming 28 May 2019, sees the fearsome Triglavians emerge from the Abyss for the first time! Capsuleers should be prepared to meet the threat head on, to face formidable enemy ships, escalating consequences and earn lucrative rewards.
The lines between known space and Abyssal Deadspace will be blurred, with invaded systems exhibiting strange environmental effects. Capsuleers will have to contend with an invasion by the Triglavians that starts on 28 May and intensifies during subsequent days and weeks. It will begin with roaming fleets of Triglavians, then escalate to Capsuleers fighting in Minor and Major Conduits and finally the World Ark Proving Ground. New Eden will never be the same again, so make sure you are a part of this unfolding history!
An overhaul of The Agency is also arriving with the Invasion expansion, with a focus on making content and activities in New Eden more discoverable and accessible to both new and established pilots alike. The Agency will see the return of the agent finder, as well as a visual overhaul to make activities, resource gathering and exploration clearer and more concise.
The EVE Dev Team’s focus on quality of life improvements continues as EVE Online: Invasion sees the next stage of war declaration changes arrive. An overhaul of mutual wars is accompanied by simplification of war costs, the introduction of war headquarters and a whole host of UI improvements.
There has never been a better time to join a corporation in New Eden!
The December release will see the first iterations on balance to war declarations, with further tweaks to come in early 2019. Corporations in high-security space are now more protected, as they are only vulnerable to war declarations if they have certain assets in space – either an Upwell Structure, a Starbase or a Customs Office.
New Eden is in an ever-evolving state and as we push toward the third decade, the next expansion for EVE Online is right on the horizon.
More quality of life changes, fresh balance, new precursor ships and content and more iteration on abyssal deadspace are right around the corner with EVE Online: Onslaught, as well as a whole host of new navigation structures that further enable capsuleers to become masters of their domain.
With EVE Online: Onslaught, pilots will now be able to take their wingmen into abyssal deadspace, with three-man frigate-based encounters.
Team up with your favourite friends and take on the Triglavian collective together for triple the rewards as part of new iterations on the abyss.
As EVE Online: Onslaught arrives, pilots will an overhaul of visual effects around stargates, as these structures come to life with new animations, effects, textures and tweaks to geometry, breathing fresh life into one of the most widely used set of structures in New Eden.
Industrialists, colonizers and manufacturers can rejoice with the release of the Onslaught expansion as an easier to read and more compact overview for managing planetary installations becomes available!
The Rogue Drones return in this updated version of the Rogue Swarm Alert event, with new content! Enjoy exclusive new rewards such as the blueprint for a brand new drone type and the Cryptic Mimesis SKIN for Battleships, as well as Cerebral Accelerators. Engage in a new play experience and salvage loot from Rogue Drones and hack special containers. Get involved and combat the continuing advance and infestation of the Rogue Drones!
With the September release, Upwell Cargo Deposit allows pilots flying outside any Upwell Structure to place items into their own personal hangar in the structure without docking, even if they do not have docking rights to the structure.
This means that couriers, freighter pilots and those looking to make fast deliveries will have more flexibility to be able to quickly drop off cargo or complete courier contracts.
With the arrival of the September release comes a whole host of quality of life improvements for capsuleers to enjoy - or "little things", as they're more commonly known.
With customization for the market ticker, activation of multiple SKIN licenses at the same time, refinement of navigation hotkeys so that they also work on wormholes, clearer UI tooltips and more versatile ship fitting simulation with improved tooling, there's something for everyone in this release's round of quality of life improvements.
From August 21st through to September 4th, pilots will be rewarded via The Agency for exploration of Abyssal Deadspace.
From Cerebral Accelerators to exclusive Triglavian SKINs and mutaplasmids for Ancillary modules that are only available through this event, pilots who complete abyssal challenges are sure to earn sizable rewards for the risks they take.
Rewards that are both time limited and exclusive will include "Singularity Storm" SKINs for Triglavian hulls as well as all new unstable mutaplasmids for Ancillary Armor Repairers and Shield Boosters of all sizes that are only available via this event.
In celebration of Federation Day, the New Eden Store will be graced with this new SKIN for the Nyx class super carrier.
Sporting bright colors, clean cut lines and holographic displays of the Federal crest and its distinctive phoenix emblazoned shield, the Nyx Dos Rouvenor's Bequest SKIN stands out as one of the finest and most patriotic choices for a Federation Day parade.
This striking green and silver SKIN will be available for 16 hulls as part of rewards for the Federation Grand Prix.
Look out for it in loot drops as part of this summer's event celebrating Federation Day!
As part of the Federation Day celebrations, this stunning SKIN will be available for a selection of hulls in the New Eden Store as part of the Federation Grand Prix event.
Hulls graced with these colors will be the Paladin, Ferox, Vexor Navy Issue and the Panther.
With New Eden thrown into chaos after a new threat emerges on the fringes of known space, the CONCORD Assembly enlists the assistance of capsuleers to venture off the edges of the map and into the unknown. Beyond charted space lies Abyssal Deadspace, the hazardous domain of a radically advanced civilization, The Triglavian Collective.
This new frontier brings the promise of technology light years ahead of the most advanced in New Eden, but the risks involved to acquire it may prove too much for all but the most skilled of pilots.
A new horizon has been drawn, and the beauty of this new domain is matched only by it's unforgiving ferocity. New vessels, weapons, technologies and unimaginable wealth lie beyond, but only for those intrepid few who dare make the journey into the abyss.
With Into The Abyss, Planetary Interaction will see some significant UI and UX improvements. These changes will make planetary installations easier to maintain and improve the flow and visual feedback during initial setup.
New indicators will show when nodes aren't fully set up, new pinning mechanics will make it easier to drop multiple nodes of the same type, and a whole host of new tooltips will give guidance on how to use various elements of planetary interaction, guiding capsuleers through setup with more detail than ever before.
As the Society of Conscious Thought repeat their tradition of marking the dawn of the Capsuleer Age every five years, this time with distribution of their powerful new Praxis-class battleship, the Drifters raid SOCT distribution facilities in an attempt to disrupt operations on this 15th anniversary.
Defend the Society's facilities and strike back against Drifter staging points to thwart this implacable foe and recover vital Society of Conscious Thought technology.
From March 20th through to April 3rd, capsuleers will be able to enjoy the latest event in New Eden.
The Hunt begins as pilots across the cluster are tasked with finding Guristas installations scattered throughout New Eden and putting an end to their illegal cloning research.
Collect derelict capsules before they’re stolen by Guristas forces and turn them in for rewards, as well as collecting agency points by completing various challenges for rewards that include Cerebral Accelerators, a new module, Boosters and event exclusive SKINs.
This February the Guardian's Gala has returned, with all manner of rewards up for grabs including a new line of Spirit SKINs for additional hulls, Agency Combat Boosters, modules and fireworks.
The Guardian's Gala will also feature new challenges in The Agency, with a new line of rewards to grab that include modules, accelerators and fireworks.
As part of the January release, many more structures found in deadspace areas across the cluster have had a visual makeover to update their textures, taking advantage of our latest shader technology.
As the pirate factions of New Eden ramp up their efforts to occupy more and more space, their Forward Operating Bases will become more numerous and easier to discover, increasing the chances capsuleers across the cluster being able to earn rewards from them.
The Yoiul Festival returns this December via The Agency, with a large selection of rewards on offer including accelerators, ISK bounties, and the opportunity to collect more newly available SKINs for you Glacial Drift set!
With this release, capsuleers can enjoy an event catered toward the newfound power of alpha clones, that celebrates free access to battlecruisers and battleships, and provides rewards themed around them.
Tackle the Rogue Drone hives to gather points, and check The Agency in game to see what rewards are available for your efforts!
Changes to Pirate Forward operating bases with the Arms Race release will see capsuleers take on an elevated threat, with more FOBs spawning after this release that are easier to find and engage with.
With the Arms Race release, Resource Wars will see the introduction of a new role that allows capsuleers to fly as a support pilot, earning rewards by providing remote logistics to fellow capsuleers, and vessels from the empire that they’re supporting.
In addition to this, there’ll be some balance passes made on several aspects of Resource Wars for this release, including the addition of new rewards and some changes to their costs.
As new technologies for resource acquisition emerge in the form of Upwell Refineries, new moon mining capabilities and refined reaction processes, pirate factions have set their sights on taking a slice of the dwindling resources that remain in New Eden.
With more tools for resource gathering at the hands of capsuleers than ever before, the competition for raw materials and supremacy over space is becoming more heated than ever as the cluster is pushed closer toward the brink of all out conflict.
As pirate forces encroach on the borders of New Eden’s sovereign nations, capsuleers are being contracted to assist with resource gathering operations in high security space. Forming part of resource gathering expeditions as combat or mining pilots, capsuleers both young and old will be able to take part in collaborative gameplay with other capsuleers to assist their chosen empire with the release of EVE Online: Lifeblood.
Increased conflict over dwindling resources across New Eden has caused the Guristas and Blood Raiders to expand their influence and industrial capability, staging daring raids into high-security space which lies under the sovereignty of the empires.
New pirate Forward Operating Bases – or FOBs – have been spotted across New Eden, creating new opportunities for groups of likeminded capsuleers to band together and work toward driving out the threat.
Scan them down and hit them hard to reap the rewards from defeating hostile forces.
With the advent of new mining technologies, capsuleers will be able to utilize detailed information on their mining history, as well as those who’re mining in their space to monitor efficiency and raw materials output from their resource gathering operations.
The September release brings even more improvements to the NPE for new players, with new audio samples for Inception, as well as updates to text and visuals.
During celebrations around the finals of Alliance Tournament XV, the Independent Gaming Commission have found themselves under attack by a mercenary organization identifying themselves as the Redtail Sharks.
Capsuleers from across the cluster are being recruited to defend their casino installations in various locations around New Eden from this new threat, with various rewards offered for ensuring that aggressive Redtail Shark patrols that pose danger to the IGC's business interests are eliminated.
This event will run from August 16th through to August 23rd.
This release will bring the next installment of structure quality of life improvements, as well as the first adjustments to the structure combat system.
Suggestions from the community and the CSM have shaped these initial improvements, which include improved UI/UX feedback during structure deployment, refined access for refueling structures without the need for additional roles, and balance adjustments to selected structure weaponry to give more varied and unpredictable options when sieging and defending.
The moon scanning UI will also be improved with this release in preparation for the release of Refineries, and the upcoming changes to moon mining.
With the August release, capsuleers from across New Eden will be able to enjoy the benefits of corporate insurance on their ships via Upwell Structures.
This improvement brings the utilities offered in Upwell structures even closer to parity with stations owned by the empires across New Eden.
Real life science is back in New Eden! In partnership with the University of Reykjavik and the University of Geneva, along with MMOS, the search for Exoplanets is coming to EVE Online with this release.
This project will see you, the capsuleers of New Eden, taking part in a project within EVE Online that will assist with the processing and categorization of hundreds of thousands of images that may find new celestial bodies in faraway locations.
The in-development video for the 119.5 release, featuring Blood Raider Shipyards and capital vessels, large and reactive AI fleets, new suns, NES gifting and more.
Track down and attack new Blood Raider Shipyards for the chance to salvage blueprints for all new Blood Raider capital vessels, but be prepared to face advanced logistics and reactive AI in large numbers.
Bringing life and light to trillions across the cluster, the stars of New Eden are key to the thriving civilization that Capsuleers hold dominion over.
With this release, pilots will be able to enjoy stunning new vistas and dynamic lighting from newly overhauled stars that give incredible new effects and reflections, including rippling plasma energy that surges across the surface of stars, and massive solar flares that burst energy from deep within their burning cores.
The time has come for capsuleers to make even more of a mark on the universe, marking their claim on their space and structures for all to see.
Alliance logos and character portraits are coming to citadels, which will allow you, the elite pilots of New Eden to fly your colors on the largest structures ever assembled in the history of New Eden.
This tender collaborative spaceship track warmed the hearts of capsuleers at EVE Fanfest 2017.
It's smooth tones were emboldened by EVE Online players the world over.
Check out the major things that were added to EVE Online in just a single year, between Fanfest 2016 and Fanfest 2017.
Following feedback from the Council of Stellar Management and the wider community, the ability to repair items is coming to Upwell structures, offering the same services as stations across the cluster. This change will allow the repair of ships, drones and modules free of charge in Citadels, Engineering Complexes and future Upwell structures.
The Angel Cartel and the Serpentis Corporation are gathering for their annual talks to discuss business and the underworld politics of New Eden. With narcotics smuggling on the rise, and the Cartel and Serpentis rumored to be using Super Kerr Injected Nano-coatings to mask the contents of their cargo holds, CONCORD are offering incentives for capsuleers to put a stop to the Gala, by locating and destroying their rally points.
119.2 will see further improvements to Inception, the new player experience. This includes overhauls of several operations, as well as a better experience using the industry window, making New Eden a much better place for new pilots.
In the quest to continuously improve the aesthetic quality of New Eden, station engineers have been hard at work replacing the lamps in docking approach lights across the cluster and erecting new advertising billboards outside stations.
With these changes, station exterior environments are even more dynamic that ever before, with traffic leaving and arriving, approach lights guiding vessels into their docking bays and your favorite advertisements rolling 23.75/7 across the cluster!
Non capsuleer mining operations are receiving more attention with this release, and will respond even more dynamically to pilot interactions after 118.10, with pilots who defend these operations from other capsuleers benefitting from remote logistics assistance from the mining defense fleet.
In addition to this, the response taskforce coming to the aid of these mining operations will scale depending on the security rating of the system in which they are mining.
EVE Online: Ascension will see the introduction of a new class of player built structure: Engineering Complexes.
This set of structures adds Industrial capability to the new types of structures that players are able to build and maintain, complementing the Citadels in the eco-systems that players are able to create within New Eden. Added variety of hulls and additional functionality grants our players more purpose in space, more reason to engage with this new system, and with each other.
With EVE Online: Ascension, the first phase of a revised new player experience will bring the first hours of a capsuleer’s time in space to life more than ever before, with a new introduction to EVE Online’s most fundamental mechanics. This journey will be guided by a fully voice acted pilot mentor who will take fresh capsuleers through their steps into the vast cosmos of New Eden.
As part of the process of making New Eden feel more exciting, vibrant and alive, more non-capsuleer activity will be introduced to the world of EVE with the November expansion.
The first stage of this will non-capsuleer resource gathering operations in asteroid belts, introducing new opportunities for interaction with the various factions in New Eden.
Of course, with industrial operation comes security, so don’t be surprised if these seemingly harmless mining operations decide to call in reinforcements, should pilots attempt to lay waste to them.
A Devblog will be upcoming in mid October to talk more about this feature.
The Crimson Harvest returns this year, as the Blood Raider Covenant look to embark on their annual harvest of capsuleer blood.
Famed for their kidnapping, bloodletting and ruthless raids into populated space, the story of the Blood Raiders is a tale that sends shivers down the spine of children across the Amarr Empire and beyond.
This October, how will the Empire fair against the coming onslaught with a newly crowned Empress on the Golden Throne of Amarr?
Will you fight for the golden fleet, or choose to prey upon those who look to thwart the Blood Raider advance?
Once again, Alliance Tournament season approaches!
With 64 teams poised to fight it out for the Alliance Tournament Cup, who will be victorious this year?
This year the Independent Gaming Commission has secured a set of Blood Raider vessels, and their engineers have completed making modifications that provide their own insane spin on these fearsome hulls.
With qualifiers occurring during the first weekend of October, then the knockout stages following on October 8th and 9th, and Grand Final on October 15th and 16th, this year’s tournament should be a spectacle to eclipse all others.
After the glorious victory of Tash-Murkon champion Kelon Darklight and his three retainers in the YC118 Amarr Succession Trials, the Amarr Empire is poised to crown a new leader.
With the Imperial Guard in military parade formation and the entire Amarr Navy on standby across the Empire for such a historic and auspicious event, the Golden Fleet will mark the formal ascension of Catiz I to her rightful seat on the Golden Throne of Holy Amarr.
As the coronation of Empress Catiz I draws closer, there are those who consider her ascension to the Golden Throne of Holy Amarr both unjust and improper, based on archaic views that call the purity of her Udorian heritage into question.
With the might of the Imperial Armed Forces at her heel, and both the Ministry of Internal Order and Theology Council ratifying the views of the Purity of the Throne movement as heretical, bounties have been placed on the heads of their members.
The Empire is encouraging capsuleers across the cluster to strip the heretics of their colors, and wear them in support of the ascension of Catiz I to her rightful place as the leader of the Amarr Empire.
The Contracts system in New Eden allows players to set up business dealings with other players to Exchange goods, Auction items and have their belongings couriered across the universe. With this release, we'll be adding this functionality to Citadels, making these fortresses in the sky the best locations for logistics, trade, staging, training and congregation in New Eden.
Join us in the latest cinematic feature tour as we explore the 118.6 release, with the arrival of new citadel balance improvements, bulk fitting, legalized combat boosters, visual updates for stargates, hangars and boosters with secondary lighting, new Serpentis pirate implants and the all new Scope Network Challenge system that kicks off with the Shadow of the Serpent on release day!
As reports of a new breed of capital ships under construction in the Serpentis home region of Fountain reach critical levels, threatened organizations take action.
The Scope Network will act as a broker between capsuleers and powerful empire corporations in New Eden. The dawn of a new age promising great opportunities is on the horizon, new challenges and new rewards for loyal and capable pilots.
After a successful first round of iterations during the 118.5 release, this release brings further functionality to citadels across New Eden, including redeeming, direct trade and character customization in citadels, as well as the ability to set a citadel as an autopilot waypoint. Further iterations are also coming with the 118.6 release, so please be sure to review the patch notes for more information.
With Citadels now in wide use across New Eden and more being deployed every day, it’s time for the first round of fixes and improvements. This release will set the stage for further iterations on Citadels as we move forward toward the summer, and the introduction of Industrial Arrays and Drilling Platforms in the second half of the year.
Please see the 118.5 patch notes for more information.
Scientists across the cluster have been working to combine the functionality of Relic and Data Analyzers into a single more compact package. With advances in data transfer technology gleaned from research into Skill Injection and work on improving firmware connectivity, Omni Analyzers will be coming to New Eden this release, providing the functionality of both types of analyzer in one package.
With the discovery of new consciousness manipulation techniques by a group of New Eden’s most brilliant neuropsychologists, clone manufacturers across the cluster have devised a method to accelerate skill training in short bursts. This now enables the issue of a new kind of reward – recurring opportunities.
From the smallest Cartel patrol frigate to the most dangerous pirate battleship in the cluster, whether you’re a mission runner, explorer, bounty hunter or a miner acting in self-defense, you can gain a daily boost of 10,000 unallocated skillpoints for your first non-capsuleer kill of the day.
Recurring opportunities may change over time, and new ones may become available in future.
Alton Haveri reports on the ongoing conflict in the north as the Moneybadger Coalition plan their next move against the Imperium stronghold in Fade.
Meanwhile, the Upwell Consortium announces Capsuleer day amid harsh criticism from critics and competitors, relating to the apparent misrepresentation of the hazards of colonizing unregulated space, after the loss of a number of newly constructed citadels and their newly settled colonists.
Join us in this cinematic tour of the features that arrive with the deployment of EVE Online: Citadel. From sprawling cities in the heavens, to new Force Auxiliary class capital ships, new fighter control mechanics and a whole host of features and changes, there’s something for everyone with the Citadel expansion.
Introducing the Astrahus class Citadel, a medium sized staging platform that satisfies all the corporate needs of a small sized organization. With modular services and fitting, cloning and reprocessing facilities and the ability to build this class within Empire, Nullsec and Wormhole space, the Astrahus can be utilized for a multitude of roles, from a corporate headquarters for a small organization, to a forward staging point for a large alliance or coalition.
The larger brother of the Astrahus, the Fortizar class Citadel provides even more functionality, and is designed to serve the needs of a medium to large organization. Providing capital ship docking, service access controls, and protection for nearby friendless, the Fortizar is the next step up from the Astrahus class, and is designed to offer a solid base of operations for most organizations in New Eden as a capital fleet staging point and corporate headquarters.
The largest of the Citadel designs, the Keepstar offers unrivalled versatility. Standing a colossal 160 kilometers tall, this class of Citadel provides a solid base for an Alliance or Coalition headquarters, with supercapital ship docking and a plethora of fitting options. Including extensive defensive capabilities, as well as localized support for friendlies and the ability to host capsuleers driven markets, the Keepstar class citadel is the largest and most versatile structure on offer from the Upwell Consortium.
Intel from the Valkyrie has revealed that numerous pilots have been kidnapped and imprisoned by a select group of Guristas. The same cell that intercepted the Guristas comms have also taken down the tech that hides their facilities harboring the captured pilots. Held for research and then transported to an unknown faction calling themselves "Schism", these pilots are doomed unless you come to their aid.
Guristas Detention Sites dot all regions of space and appear to be initial holding tanks for kidnapped pilots.
Guristas Transportation Sites are more guarded, found in low sec space, and often store more valuable caches of items.
Alton Haveri reports on a surprising new development as a rogue group of pilots identifying themselves as the “Valkyries” urge independent capsuleers to attack Guristas facilities amid allegations that the pirate organization is conducting human experiments.
This revelation comes alongside further allegations that the Guristas have been kidnapping pilots from across the cluster as subjects for these experiments.
Check out the latest update video blog from CCP Seagull, Executive Producer for EVE Online!