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119.2
Feb 14th

Interface Improvements Tuesday, February 14, 2017

After conversation with the Council of Stellar Management and a number of players, this release will see a series of improvements to the user interface including more detailed market tax calculation breakdowns and improvements to how blueprints are displayed in the industry window to give more clarity.

Pilots will now also be able to purchase any missing materials for their Industry jobs through the new “Buy Missing Material” option in the Industry window.

More information

Personal Insurance In Structures Tuesday, February 14, 2017

In this release, Pend Insurance will be expanding their market share and beginning to offer personal insurance in structures across New Eden. This means that pilots will be able to insure their ships in structures just the same as they can do so in stations across New Eden.

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118.8
Sep 13th

Mining Barge Overhaul Tuesday, September 13, 2016

As well as a review of the role of the Rorqual, Mining Barges will also receive a significant overhaul. This includes both a visual update to bring them more inline with the new art style for ORE hulls, as well as tweaks to improve their functionality and efficiency in the field.

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118.7
Aug 9th

Contracts In Citadels Tuesday, August 9, 2016

The Contracts system in New Eden allows players to set up business dealings with other players to Exchange goods, Auction items and have their belongings couriered across the universe. With this release, we'll be adding this functionality to Citadels, making these fortresses in the sky the best locations for logistics, trade, staging, training and congregation in New Eden.

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118.6
Jun 28th

Citadel Expansion Iterations - Part Two Tuesday, June 28, 2016

After a successful first round of iterations during the 118.5 release, this release brings further functionality to citadels across New Eden, including redeeming, direct trade and character customization in citadels, as well as the ability to set a citadel as an autopilot waypoint. Further iterations are also coming with the 118.6 release, so please be sure to review the patch notes for more information.

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Phoebe
Nov 4th

Create It – Bigger, Better, Faster Tuesday, November 4, 2014

You want a competitive edge in manufacturing. You want to be one step ahead of the market. Invention is where it's at, and its latest iteration is an evolution of the system.

  • Consolidated skills
  • Dynamic, interactive interface
  • Reverse Engineering merged with Invention
  • Industry UI improvements
  • Clearer, more intuitive progression

Read more

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Crius
Jul 22nd

Dynamic Pricing Tuesday, July 22, 2014

The age old problem: You've got ships to build but every installation is in use. Not anymore! In Crius, the cap is lifted on installations so that you can get your jobs done when you need to. Watch the price, though, as the stations adjust the manufacturing cost based on the number of installations in use.

Details in the dev blog