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#Market

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EVE Online: Invasion Chapter 3
May 26th

EVE Portal - Jita PLEX Market Tuesday, May 26, 2020

A new feature has come to EVE Portal, the official EVE Online companion app. Exclusively for players in Omega Clone state, the Jita PLEX Market will enable you to trade PLEX anytime and anywhere, directly from your mobile device via the EVE Portal app.

The Jita PLEX Market gives you the ability to trade PLEX for ISK and vice versa. All transactions go through the Jita 4-4 market where players can browse and create PLEX sell & buy orders. In addition, you can browse and modify/cancel outstanding PLEX orders and browse your PLEX transaction history.

You can download the EVE Portal app here: Google Play, App Store

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April Release & Events
Apr 15th

EVE Pulse - New Quadrant & Event, PLEX for GOOD, Clear Skies Wednesday, April 15, 2020

Welcome to the Pulse, Capsuleers, your regular burst of news from EVE Online! This week's episode contains details on the following: New Quadrant - Eclipse, New Event - The Hunt, Clear Skies & trailer, Upcoming stream content, EVE Ecosystem update, Metamateria Exotica SKINs, PLEX for GOOD, Capsuleer Generosity Celebration.

Skillers in the Abyss Wednesday, April 15, 2020

You loved the Skilling Spree, you loved the Chilling Spree, and you loved Skilling is Just a Means of Communication. Now, as part of the Eclipse Quadrant, it's time to dive back into the depths of the Abyss and take on whatever comes your way with the new Skillers in the Abyss event!

Log in between 11:00 UTC on 28 April and 11:00 UTC on 4 May and accept increasingly deadly daily challenges where you will have to kill either Abyssal Drones, Drifters, Sleepers or Triglavians in Abyssal Deadspace for Skill Point rewards.

To get started on your challenges, head over to the in-game regional market and acquire an Abyssal Filament, then activate it anywhere in space and you'll find yourself in Abyssal Deadspace!

If challenges remain uncompleted, they will be reset at the next downtime. They also do not need to be completed in order.

Happy skilling!

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March Release & Events
Mar 10th

Broker Relations Tuesday, March 10, 2020

The Broker Relations update will be launching 10 March, and included in the release will be changes to the mechanics around creating and updating orders on the in-game market.

Last summer, permanent changes to both the sales taxes and broker fees for the market were implemented. Having monitored player behavior before and after these summer changes to taxes & fees, further alterations to the market will be made.

The intent behind these upcoming changes is to support a healthy and live open market, allowing competition to remain fair between players. The prohibited use of automation techniques used by malicious players on the in-game market is a frequent subject of discussion, so there is absolute commitment to fighting bots in New Eden. Needless to say, the market and the behaviors of players when these changes go live will be closely monitored.

More information

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February Release & Events
Feb 11th

EVE Pulse - New Filaments, Breaking Fanfest News & More Tuesday, February 11, 2020

There is breaking news in this episode on the cancellation of EVE Fanfest 2020 due to the spread of the COVID-19 coronavirus.

In addition, there is information on the permanent return of the community favorite Needlejack Jump Filaments, the upcoming Broker Relations update and the Skilling is Just a Means PvP event. Also, there will be a 15% sale on selected PLEX, and a look at the Monthly Economic Report for January.

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December Release & Events
Dec 10th

Hypernet Relay Tuesday, December 10, 2019

The HyperNet Relay is an enjoyable new method of selling items where almost anything can be traded at any time, from anywhere, and by anyone. HyperNet Relay will be officially launched on 10 December with the Free Market Release.

Read more

Resource Distribution Tuesday, December 10, 2019

The removal of Veldspar and Spodumain rocks from Null-Sec asteroid belts on 17 December marks the beginning of the EVE resource distribution overhaul that will be taking place in the coming weeks and months.

Free Market Release Tuesday, December 10, 2019

On 10 December we celebrate the arrival of our Free Market release. This release brings some exciting new features and updates to EVE Online. Read the full news article to learn more.

Read more

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EVE Online: Onslaught
Nov 13th

Winter Expansion Tuesday, November 13, 2018

New Eden is in an ever-evolving state and as we push toward the third decade, the next expansion for EVE Online is right on the horizon.

More quality of life changes, fresh balance, new precursor ships and content and more iteration on abyssal deadspace are right around the corner with EVE Online: Onslaught, as well as a whole host of new navigation structures that further enable capsuleers to become masters of their domain.

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July Release
Jul 10th

Abyssal Loot Balance Tuesday, July 10, 2018

With this release, intrepid capsuleers from across the cluster who dare to explore the abyss will benefit from improved loot drops and more incentive to dive in and take on the Triglavian Collective.

Abyssal loot drops have been updated to be more rewarding at all tiers, with Triglavian Survey Data appearing much more frequently, more common drops of Gravid and Unstable mutaplasmids in Tier 3 abyssal pockets and changes to weapon drops that provide blueprints rather than modules.

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EVE Online: Into The Abyss
May 29th

Planetary Interaction Updates Tuesday, May 29, 2018

With Into The Abyss, Planetary Interaction will see some significant UI and UX improvements. These changes will make planetary installations easier to maintain and improve the flow and visual feedback during initial setup.

New indicators will show when nodes aren't fully set up, new pinning mechanics will make it easier to drop multiple nodes of the same type, and a whole host of new tooltips will give guidance on how to use various elements of planetary interaction, guiding capsuleers through setup with more detail than ever before.

More from the dev team

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February Release
Feb 13th

Upwell Structures 2.0 Tuesday, February 13, 2018

This release will see significant changes to the operation of Upwell structures with the aim of making sizable quality of life improvements.

With these changes, capsuleers across the cluster will benefit from more balanced reinforcement timers, improvements to structure takedown and combat mechanics, as well as more evenly scaled reinforcement and destruction mechanics depending on the area of space a structure is deployed in.

Join the discussion

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Arms Race Release
Dec 5th
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EVE Online: Lifeblood
Oct 24th

Improved Reactions Tuesday, October 24, 2017

The arrival of refineries heralds a rework of reactions, wherein they will be moved into the industry UI and will be a process exclusive to refinery structures.

With a simplified interface for ease of use by pilots of all levels of industrial expertise, the new reactions system will bring a more coherent and clear process to the fingertips of both veteran and rookie industrialists.

Details in the dev blog

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September Release
Sep 12th

Market Ticker Tuesday, September 12, 2017

With the September release, industrialists and traders can rejoice and enjoy a new market ticker, which will scroll the prices of the most common and popular items on the markets of New Eden across the bottom of their market windows.

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119.5
May 9th

PLEX Changes Tuesday, May 9, 2017

With this release, PLEX will become more accessible and easy to use, with more granular denominations and a new inventory location – the PLEX Vault – in which you can store it. Additionally, the Secure Commerce Commission will be retiring Aurum, and the New Eden Store will begin to use PLEX for purchase of all goods and services.

More from the dev team

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119.2
Feb 14th

Interface Improvements Tuesday, February 14, 2017

After conversation with the Council of Stellar Management and a number of players, this release will see a series of improvements to the user interface including more detailed market tax calculation breakdowns and improvements to how blueprints are displayed in the industry window to give more clarity.

Pilots will now also be able to purchase any missing materials for their Industry jobs through the new “Buy Missing Material” option in the Industry window.

More information

Personal Insurance In Structures Tuesday, February 14, 2017

In this release, Pend Insurance will be expanding their market share and beginning to offer personal insurance in structures across New Eden. This means that pilots will be able to insure their ships in structures just the same as they can do so in stations across New Eden.

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118.8
Sep 13th

Mining Barge Overhaul Tuesday, September 13, 2016

As well as a review of the role of the Rorqual, Mining Barges will also receive a significant overhaul. This includes both a visual update to bring them more inline with the new art style for ORE hulls, as well as tweaks to improve their functionality and efficiency in the field.

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118.7
Aug 9th

Contracts In Citadels Tuesday, August 9, 2016

The Contracts system in New Eden allows players to set up business dealings with other players to Exchange goods, Auction items and have their belongings couriered across the universe. With this release, we'll be adding this functionality to Citadels, making these fortresses in the sky the best locations for logistics, trade, staging, training and congregation in New Eden.

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118.6
Jun 28th

Citadel Expansion Iterations - Part Two Tuesday, June 28, 2016

After a successful first round of iterations during the 118.5 release, this release brings further functionality to citadels across New Eden, including redeeming, direct trade and character customization in citadels, as well as the ability to set a citadel as an autopilot waypoint. Further iterations are also coming with the 118.6 release, so please be sure to review the patch notes for more information.

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Phoebe
Nov 4th

Create It – Bigger, Better, Faster Tuesday, November 4, 2014

You want a competitive edge in manufacturing. You want to be one step ahead of the market. Invention is where it's at, and its latest iteration is an evolution of the system.

  • Consolidated skills
  • Dynamic, interactive interface
  • Reverse Engineering merged with Invention
  • Industry UI improvements
  • Clearer, more intuitive progression

Read more

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Crius
Jul 22nd

Dynamic Pricing Tuesday, July 22, 2014

The age old problem: You've got ships to build but every installation is in use. Not anymore! In Crius, the cap is lifted on installations so that you can get your jobs done when you need to. Watch the price, though, as the stations adjust the manufacturing cost based on the number of installations in use.

Details in the dev blog